Each character has six stats:
- Strength (STR)
- Constitution (CON)
- Dexterity (DEX)
- Intelligence (INT)
- Wisdom (WIS)
- Charisma (CHA)
To begin with, distribute 5 points between them, with none higher than 3.
Some moves also use FATE (which is always 1) and NONE (which is always 0).
Each character also starts with:
- 2d6+CON Hit Points (HP)
- 0 Stress
- three special moves
- whatever gear they’d like from Starting Gear
- any clothes, prosthetics, or disability aids that they would always have on them
- two bonds, which can be to people, communities, objects, forces, gods, places, and so on.
Describe your character's Look in as much detail as you like.
characters.txt · Last modified: 2023/02/14 15:58 by Ashton McAllan (Acegiak)