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Welcome to the updated dungeonpunk community wiki
dungeonpunk is a simple fantasy tabletop roleplaying game designed to act as a basic chassis on which to construct one's own home game with supplements, homebrew, and house rules. It is Powered By The Apocalypse and Forged In The Dark, though to a very stripped down degree.
You can get dungeonpunk from https://acegiak.itch.io/dungeonpunk either for free or pay what you want.
dungeonpunk is offered under a CreativeCommons Zero license (aka Public Domain).
Currently the wiki is being repopulated with information as the compatibility issues with the previous software meant we've had to begin afresh.
The Basics[edit]
Basic Moves[edit]
Special Moves[edit]
Supplements[edit]
Artisans[edit]
https://raycox.itch.io/dungeonpunkartisans
A supplement for dungeonpunk that adds content inspired by Craftspeople with special moves for blacksmiths and masons.
Boat[edit]
Three playbooks of Special Moves, suggesting a nautical setting for play.
Dungeons 'n' Direct Actions[edit]
https://sabrecat.itch.io/dungeons-n-direct-actions
- Play advice for avoiding oppressive tropes in any dungeon fantasy gaming
- Six villainous ideologies
- Sample monster stat blocks
The Eerie[edit]
https://klapau.itch.io/the-eerie-playbook-for-dungeonpunk
Special Moves for those wielding the powers of dark deals with otherworldly beings.
Cleric[edit]
https://laabshire.itch.io/dungeonpunk-cleric
Special Moves for holy servants of the gods.
Doomsayer[edit]
https://klapau.itch.io/the-doomsayer-dungeonpunk
Special Moves for those who can see the end of the world approaching.
I'll Carry You To Battle[edit]
https://alchemyandink.itch.io/ill-carry-you-to-battle
Special Moves for those who are weapons and shields to their allies in battle.
Mortal Wounds[edit]
https://erbridge.itch.io/dungeonpunk-mortal-wounds
A supplement for replacing hitpoints with a wounds system.
The Speaker[edit]
https://weywardwitch.itch.io/the-speaker
Special Moves for connecting to the spirits of the natural world
Splintering Wheel[edit]
- Setting Pantheon
- Look options
- Special Moves
- Basic Moves for
- Downtime in town
- Searching for rumours of adventure
- Undertaking perilous journeys
- Making camp in the wilderness
- Returning to town at the end of adventure
Trackless[edit]
https://quorganism.itch.io/trackless
- Basic Move for journeying through hostile terrain
- Special Moves for pathfinders who are hardened by hostile lands
The Weaver[edit]
https://garbagewitch666.itch.io/weaver-dungeonpunk
Special moves focused on artistic talent, quick wit, and social skills. Perform for enthusiastic crowds and impress the impressionable. Make friends, make enemies, and generally make a scene.